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This 64 coop level for Battlefield 2 was originally made with the bf2all64 mod. I have remade the Navmesh as I found there were problems with the first one. These included vehicles getting “abandoned” on the top of hills as the Navmesh was not correctly following the terrain. Another problem was gaps in the Navmesh created by the barrier arms in the level. The barrier arms have been removed, so the map does not exactly look like the original. Also included are the 3D object files (*.obj) used making the Navmesh. If you know how and wish to edit them further they are in the folder location: highway_tampa\server.zip\GTSData\output I used python 2.3.4 to create the Navmesh I used Blender 3.3 to edit the Navmesh Thankyou to the Project Reality forum for helping me get get the Navmesh to work and to Kysterama for the great Navmesh tutorial made back in 2006.
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This 64 coop level for Battlefield 2 was originally made with the bf2all64 mod. I have remade the Navmesh as I found there were problems with the first one. These included vehicles getting “abandoned” on the top of hills as the Navmesh was not correctly following the terrain. Another problem was gaps in the Navmesh created by the barrier arms in the level. The barrier arms have been removed, so the map does not exactly look like the original. Also included are the 3D object files (*.obj) used making the Navmesh. If you know how and wish to edit them further they are in the folder location: highway_tampa\server.zip\GTSData\output I used python 2.3.4 to create the Navmesh I used Blender 3.3 to edit the Navmesh Thankyou to the Project Reality forum for helping me get get the Navmesh to work and to Kysterama for the great Navmesh tutorial made back in 2006.